Okay tonight I went through and did a mock creation, to kind of review and test everything out how I felt I would want things. I like where they ended up, but there's still room for debate. Anyway here's what I did. The glowing tasks are where the suggestions are most needed.
Picked a 16 team, 2 league, 4 division setup, if we recruit to 20 teams, we can easily add those in later.
Left award names as is, we need to decide those.
No DH, set initial draft for 140 rounds.
Change the draft to start on June 16 so that it will happen closer to the middle of the season starting between the 5th and 6th sims of the season.
Setting for 20 rounds with 22 rounds of creation. (This may be too much, that's where I want input.)
The draft pool reveal date will occur before the draft, not sure when.
Set cash max to 40 mil, set salary cap to 100 mil, etc.
Set the league foreigner percentage to 30%, changed the college/high school to just 5%.
Set the season to always start on April 1.
Interleague play, yay or nay?
Checked to make sure all star game was scheduled.
Do we want wild cards? I am leaning towards no if we have 16, yes if we have 20.
Eliminated the hall of fame requirements as we will be voting on those ourselves.
We should get creative with naming the minor leagues and feeder leagues. Lets do that.
After playing around with tests we need about 48 feeder schools to fill 70%ish of a 20 round draft. The rest will be generated players that will be 90%ish foreign. (It'll stay 30% for the first season, as initial creation seems to leave the first year of feeders a bit dry so we won't overrun with foreingers.)
We will be using nutlaw's settings for the feeder leagues, so that players leave highschool by 17 and college by 21 so that by the end of the year they're all 18 and 22, not 19 and 23.
The feeder leagues schedules will start in February or March, so that their seasons will end soon enough for the draft pool to be ready on time.
The rookie league start date (i guess i should note that there will be a AAA, AA, A, and RL) is set for July 1, so after the draft you will have a sim or two to setup the newly draft players in their right spots, and they will get a full short season.
Turned off coaches and scouts.
Turned off hidden players
Left injury setting on default. Some people say high is better, some prefer low, I'd rather go high then low, but I'm not terribly picky.
Set all ratings, potential and stuff to 1-10 scale and stars.
Option to save boxscores, replays, and game, news injury transaction logs.
Set correct rules for minor league roster sizes.
.....
That's about it. Is there anything else anyone can think of?